ZBrushCentral

Tom Hardy

Finally done with the tattoos! I started working on this last year, but the process was so draining that I had to take weeks off in between sessions. Now I can move on to rigging and posing the character!
First, I projected the tattoos from reference photos on top of the model in ZBrush, then drew on a separate layer using a custom brush in Mari.
The hair was done using XGen, and the scene was rendered using Arnold GPU in Maya.

THF_1
THF_2
THF_3
THF_4
THF_5
THF_6
THF_7
THF_8
THF_s1
THF_s2
THF_s3


TH_M2
TH_M4
TH_M7
THBTC1
THBTC2
THBTC3
THBTC4

9 Likes