ZBrushCentral

Tom Hardy - Medieval Knight

This character is a VFX adaptation of actor Tom Hardy, reimagined as a medieval knight.
The goal was to blend his distinctive features with a knightly persona, aiming for a realistic and grounded look. The main inspiration for the clothing came from imagining Tom Hardy in the Game of Thrones universe.

The garments were initially created in Marvelous Designer as a base, then refined and detailed in ZBrush.

All metal and hard-surface elements were textured in Substance 3D Painter, while the skin, fabric, and leather were textured in Mari. The skin textures were based on scans from the Texturing XYZ Multichannel Faces library.

UVs and retopology were done in Maya. Grooming was handled entirely in XGen for Maya. The final model was rendered in V-Ray for a cinematic finish.

Check out the project on my Artstaion! Link below:
https://www.artstation.com/artwork/L4W44w

Let me know your thoughts!

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Portrait - Shot 01

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Portrait - Shot 02

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Portrait - Shot 03

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Close up - Shot 01

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Close up - Shot 02

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Close up - Shot 03

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Close up - Shot 04

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Close up - Shot 04

Color_Topology
Portrait - Clay/Wireframe

Maya_Xgen
Xgen Guides

Marvelous
Marvelous Designer patterns

Zbrush_Full_Body
Zbrush Full Body

Head_Sculpt
Head Sculpt