Hi…
Trying to create a material ID map from polypaint, but it’s very splotchy and I don’t know why.
I have solid colors in polypaint:

But when I try to create a texture based on that, I get this:

It’s worse when creating from UVs:

But my UVs are near perfect:

What gives? Does it matter these pieces are overlapping, but not joined? I’ve also unwelded groups, but that doesn’t seem to matter.
Thanks!
/kevin