ZBrushCentral

Serpent Dragon

I want to share you guys this project that I did to study some shapes and textures.
My portfolio
Concept by Jaemin Kim
1DragonBust_EduardOliver_Thumbnail 2DragonBust_EduardOliver_Realtime03 3DragonBust_EduardOliver_Realtime02 4DragonBust_EduardOliver_Realtime01 5DragonBust_EduardOliver_highpoly01 6DragonBust_EduardOliver_highpoly02 7DragonBust_EduardOliver_highpoly03

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This is awesome. Are you doing a series? Was this completely done in ZBrush?

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Thanks Pixopaul.
I intend do some another dragons on the future but not on the next personal piece. I’m also studying other things.
About the process: I did sketch in Zbrush and polish high poly in Zbrush, after that I separated in polygroups and open UVs using Zbrush UV tools, bakes, textures in Substance and real time render in Marmoset.
I can say the 70% was done in Zbrush I think.

thank you for getting back to me on this piece. Really enjoyed all of the small details you put in this sculpt.

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What a super fun creature!
Love the scales and teeth! Great detail work!

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Thanks Ian_R ! :smiley: