ZBrushCentral

Sentinel

Hey everybody. I would like to share my recent project. This project began as a straightforward character sculpt, but gradually expanded into a fully rigged and animated piece, complete with groom, blend shapes, and cloth simulation. The final video was rendered entirely in Toolbag 5.

You can head over to my ArtStation for more images and detailed breakdowns: https://www.artstation.com/artwork/RKJRDW
Instagram: @mbguitarist

Thumbnail:
Sentinel_Thumbnail
Beauty Shot:
Beauty_Shot

Video Clip(Turn on the audio for the full experience):

Render Passes:

Gray/Topology:
Wireframe_Beauty

Other Gray Renders:
Gray_Render_Torso
Gray_Render_FullBody

High Poly Renders in ZBrush:
ZBrush_Turntable
High_Poly1
High_Poly2
High_Poly3

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