ZBrushCentral

Sci-Fi Girl - Game Character

Sci-fi Girl based on Banjiu E’vik’s concept design
Banjiu E’vik project link: https://www.artstation.com/artwork/3zVqg

This model was created during CGMA’s character creation for games with the great Character Artist from Respawn Entertainment Patrick Yeung. This was a crazy workshop because I had only 8 weeks to finish the character while having a fulltime job haha

Patricks’s portfolio: https://www.artstation.com/patrickvdk

Sculpt and Modeling: Zbrush and 3Ds Max
Retopo and Mapping: Maya
Map Baking: Marmoset Toolbag
Textures: Substance Painter, Photoshop and Krita
Render: Marmoset Toolbag
Tris: 39.240

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otherside-back_10mb

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ortogonais_no_jacket_10mb

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pernas W05-07 W05-04 W05-03

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Beautiful work!! Do you find Toolbag best for Baking than other softwares?? Easier maybe?? i dont know how to do it but i would really like to learn…

Marmoset gives you more control of the cage. You can actually see it and paint weights as well. Thanks for the support, friend :slight_smile: