ZBrushCentral

Ratnik R30

Rigged with Epic Skeleton.
Easy Animations retarget in Unreal Engine.
The model skeleton is compatible with Unreal Engine.
UE4 project (v4.19.2+).
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.
The archive contains 11 animations.
The archive contains PBR textures.
PBR textures - BaseColor, AO, Normal, Metalness, Roughness.
High details textures.
Mesh resolution: 59479 Polys / 61990 Verts.
Render in Unreal Engine 4 and Corona Renderer.
This model is available here: https://www.unrealengine.com/marketplace/en-US/product/ratnik-r30Ratnik_R30_1 Ratnik_R30_2 Ratnik_R30_6 Ratnik_R30_9 Ratnik_R30_13 Ratnik_R30_15 Ratnik_R30_16

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