Hi guys!
I joined the Arcane contest by ZugZug Studio and here’s what I’ve been working on. Since we can’t copy any existing models 1 to 1 and I ALWAYS wanted to do Jinx in 3D, I decided to create a different version of her. All feedback is appreciated
Hope you guys like it!





Plus, IMM brushes keep UVs! !!! 


), I’ve successfully completed the retopology and UV mapping process. After that, I went on with the usual baking workflow inside Substance Painter. I also used Substance to create all my base materials, using a combination of a lot of generators to create a solid handpainted look base and speeding my worflow. Now, I’m enjoying the creative process in 3D Coat—just painting, painting, and more painting! Meanwhile, I created a very basic lighting setup inside Blender with a few lights and an HDRI to see how my textures look on a lit environment. This allows me to constantly check my textures as I’m working
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