Congrats for the plugin, seems to work ok, I’v been unwraping manualy models for years and thats the olny way I do it, and all the plugings that come out (for MAX in my case) are useless for profesional work, Its all ways better to do stuff manually to get better control of you’r, or you’r pipelines work, but for Zbrush I think its great idea to do stuff automatic for new or lazy people who dont want to get involved in manualy unwrapping a model. I really dont expect you to make a controlable unwrapping solution like unwrellla (witch really sucks) for ZB. Just keep it simple for people who just want to sculpt, export, retouch and render in other applications…
Its a really cool alternative to thouse lame ass auvs and guvs.
Again, Congratulations, I know there`s a lot of work involved in this.
and I know my english sucks.
Bests Regards from Phalogore3D : Richard McDaniel 