Some of the cinematic art I got to contribute to the Marvel universe recently. For the Marvel’s Avengers game, I was mainly responsible for the modeling and texturing of cinematic sets and assets. All modeling done with ZBrush, texturing done in Substance Painter. For more images and high res videos: https://www.artstation.com/artwork/D5dZ0o
Spaceship modeling / texturing

Spaceship modeling / texturing

Tank destruction / Blendshape Modeling

Environment & Vehicle Destruction Modeling / Texturing

Taskmaster Truck Modeling / Texturing, Blast Hole Damage State: Modeling / Texturing

Taskmaster Truck Modeling / Texturing

Helicarrier Modeling / Texturing

Full Modeling / Texturing: Foreground Building, Transamerica Pyramid; Scene Assembly, Matte Painting

Kamala’s Room Modeling / Texturing

Kamala’s Room Modeling / Texturing

Kamala’s Room Modeling / Texturing

Bruce’s Lab: Modeling / Texturing

Jarvis Modeling / Texturing

Kamala’s Room Modeling / Texturing

Kamala’s Room Modeling / Texturing

Kamala’s Room Modeling / Texturing

Tony’s Trailer Modeling / Texturing

Tony’s Trailer Modeling / Texturing

Tony’s Trailer Modeling / Texturing

Tony’s Trailer Modeling / Texturing

Modok’s Mech Spider Modeling / Texturing

Modok’s Mech Spider Modeling / Texturing

Post-credit Scene: Environment Modeling

Post-credit Scene: Environment Modeling

!!
thanks for sharing!
