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Kaiser, the Dragon King

Hey wonderful people of ZBrush Central :blush:

Here’s a few renders of my latest dragon done thanks to ZBrush, had a lot of fun sculpting all the details and really getting close and personal with it. Took me a while to design it and I had been working on and off for more than a year now :scream:, practicing new skills and pushing the limit on old ones.

It’s a cinematic model, using subdivision and a vector displacement map in the final renders.

Hope you like it and thanks for taking a look : )

Single_01 Single_02 Single_03 Single_04 Single_05 Single_06 Single_07 Single_08 Dragons gotta live somewhere too :stuck_out_tongue:

X_53 X_54 X_43b ZBrush Screenshots ofc :wink:

Highpoly_00 Highpoly_01 Highpoly_02 Highpoly_03 Highpoly_04 Highpoly_05 Highpoly_06 Some topology and UVs:

UVs UVs2 UVs3 UVs4

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