ZBrushCentral

Iguana

This role took a long time to complete, take some spare time to do it. I have worked on a lizard in a previous project, but the results were not very good. I have been wanting to take some time to further improve and test each aspect, including modeling, carving, texturing, shader, and rendering. Try to be faithful to the structure, texture, color, and texture of the character itself, which is actually quite difficult. There is no particularly good way to restore the construction and distribution of the entire texture. After thinking about many methods, I finally chose a relatively clumsy approach, which is projection and hand drawing, which takes a long time. I used Mudbo and ZB for carving and Blender rendering, and the final effect was quite satisfactory. I am also very satisfied with the Blender software during use, as it has a very fast response speed in material preview and rendering.I hope everyone likes my work

shu03.1.2
shu03.1_hb
shu01.1
shu01.1_hb
shu02
shu02_hb
shu04
shu04_hb
shu05_hb
shu05

short3
short3_hb
short4.1
short4_hb
short5.2
short5_hb
short6.1
short6_hb
short7.1
short7_hb
short8.1
short8.3
short8.4

short12_1
short12_hb
short13
short13_hb

short14.1
short14_hb

short16
short16_hb

short17

10 Likes

good work, detail are awesome.