Hello, I am experiencing a flying vertex problem when projecting my displacements onto a mesh that I project with Zwrap. With the smooth brush, these are erased to some extent, but some remain and displacement details are also erased. Is there a way to clear flying vertexes? I have been working for three days until I reached this part, but my progress stopped because I encountered this error. This is my first question in the forum, I hope I can get answers to my questions here.

