ZBrushCentral

Crash Bandicoot Fanart

Hello guys!

niels-timmerman-crashbeautyshot3

Crash Bandicoot was the first game I played back on the PS1. It feels great to come full circle and make a game version of the crate smashing bandicoot in Unreal Engine myself. This more mature, gold toothed, wild version is inspired by a drawing by the incredibly talented artist, Koteri Ink. This is a link to his work:
https://www.instagram.com/p/B2C7vjgFZtV/
Check it out!

These are some wips from Zbrush.

FrontView
BackView
3quarterView
TopView
ArmView

Here’s the final, rendered in Unreal.

CrashBEAUTYSHOT3
CrashFrontView

The model counts 70k triangles with topology ready for animation. I used Parallax Occlusion for the fur on the body as well as some hair cards for some fur in some areas. I spent exactly one month on this project.
Feedback or questions are always very welcome.

Cheers!

Niels

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