ZBrushCentral

Character 3D_DiabloIV

In the project completed during the Character Art School course by Juan Puerta, the focus was on creating a highly detailed facial anatomy for use in both video games and cinematic productions. The process began with studying facial structure, sculpting fine details like wrinkles and skin textures in ZBrush…
Render1001 Render1004 https://www.youtube.com/watch?v=wOaKNnK3C3MRender1006 Rendeok07 https://www.youtube.com/watch?v=4OHzspeo1JwRenderMitad https://www.youtube.com/watch?v=ND-utLJSMOgCaptura de pantalla 2024-04-25 a las 22.00.40 Captura de pantalla 2024-04-15 a las 18.09.49 Captura de pantalla 2024-04-15 a las 18.10.57

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