Cassowary assets modeled in Maya & I did some sculpting in Zbrush,Mari for the texturing ,I used software maya Xgen and Fibermesh for groom ,
Rendered in Arnold also did some wip composting in Nuke & Photoshop.
Time Laps Breakdown
[https://www.youtube.com/watch?v=e4Tnr86zqqc&t=384s]



