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Learn more about how maps function and export out of Zbrush and where they attach in the Blender Game engine
Normal Map
Displacement Map (no real time Displacement but still handy)
Specular Map
Occlusion Map (Very sweet map)
Baking materials for 3.12 with no image plane plugin
[youtubecp]http://www.youtube.com/p/FC5D4CE810BFD242&hl=en&fs=1[/youtubecp]
Having trouble placing these vids so I made them chapter 5 in my blender series if you are going to www.houseoftutorials.net/video to get them
enjoy

