ZBrushCentral

Questions & Troubleshooting for ZBrush 4R5

If someone can give me an idea of where to look for a setting that needs to be change to keep R5 from crashing would be greatly appreciated.

I have a iMac i5 mid 2011. Gig g card 12G ram. Running Mountain lion. But for some reason when I get into a total count of about 2.5 mil or so it crashes…

please let me know what you guys and gals think please.

-Nick

The dynamic brush is AWESOME! Except…how do I turn it OFF when I want to? I’ve searched the documentation pdf and can’t find it. Can it even be done? It’s sweet for making fine details, but for rough sculpting, zooming in and out and having the brush change size with it was just…natural. It’s one of my favorite things about Zbrush.

Thanks,
BPanthress

Look in Draw Size on the right.

Hi all, I upgraded to 4R5 last week and I started using it today and noticed a weird display problem. These white “lines”, that appear to be geometry, just happen to be displaying on my model, even when I rotate it. They will somehow remain fixed, but move to another part of the model. Please see images. I checked my textures and polypaint menus, and there is nothing that indicates it’s a texture problem. I restarted the program, and the glitch remains. Has anyone else experienced this issue with the new upgrade? I’m really hoping a patch is released soon.

1.jpg2.jpg

Hi,

if i try to paint on a layer, it has no effect.
Workflow: set the brush to RGB 100% and activate the Zadd button by an intensity of 0%. with this settings and an alpha can i paint my model.

Workflow2: set the brush to RGB 100% and activate the Zadd button with 0% and adding a layer. With a layer i can’t paint my model!

It’s only one click to add a layer, and i’m sure, i cant make an error (mistake or so).
I have one simple model (one subtool) in my scene with 809 points and without extravagant accessories. no texture, no masking, no polygroups… and so on.

Is aware of this problem abd has anyone had similar experiences?

Thy
-jovomo-

Hmpf… The Inflat-Brush can’t paint the color to a layer :frowning:
With the standard-brush it is works fine.

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I get this every time after I have Undo (Ctrl+Z) a couple of times then go to subdivide the mesh. Answer OK to error and it crashes to desktop. I hope this gets fixed in the next update.

crash 1.JPG

Just did it twice in a row, once with sphere and once with cylinder. Same error.

Hello, everyone! Zbrush 4R5 sometimes crashes when I press Tool=>Save As… And just before crash it says something about incomplete installation. I’ve used Full Install, so it seems like a bug…

Hello,
the palettes in ZB r5 on my mac behave differently from all previous version of ZB. When I open a sub-palette it automatically closes any open sub-palettes. Is there a way to reset the behavior of the sub palettes so that I can have as many open as I want, like previous versions of ZB?
Thanks!

Preferences: Interface: Palettes: One Open Subpalette

JD. I had the same thing. If I’m not mistaken, those are simply incomplete curves, I dragged mine out of the main mesh using one of the curve brushes, then deleted the generated geometry.

I get this error, too. Projection Master does not work at all. Here is a screenshot of the error:
Imgur

QUESTION:
How-where do I access (get/use) the guide brush for Q-Remesher?
I am using 4R5
When I Click the curve sensitivity or any other curve related tool in Q-Remesher I get this flag =

QremesherGuuideBrush.jpg

When I go to the plug-ins at Pixologic, there is nothing at all about a Q-Remesher plug in…

What’s up??

QRemesherGuides in the brush palette.

QR guides.JPG

Guess I’m a blind old coot… thanks.
I found the tuts at pixologic under topology… was looking for qremesher

Also the topo brush in the brush palettes…

Slow, but getting there - thanks again!! :o

This is happening to me as well. Any time I save the project or do a quicksave whatever is on the screen vanishes. I have to navigate to refresh the view and get my work back.

Zbrush 4R5 Windows 7 64 bit.

Also, regarding the display issue, did R4 make the sub-tool disappear when applying an insert mesh. I am new to Zb so cant recall if it did that in r4! Makes it damned hard to apply a IMM accurately LOL!

Having said that and with reference to the other display issues mentioned, whilst I get the disappearing mesh issue like everyone else, I no longer get the weird corrupt lines issues when I rotate my mesh!
So that’s cool :slight_smile:

Here’s another problem.

There’s a bug in my opinion with the Polygroups “Group as Dynamesh sub” command that makes doing Dynamesh subs or adds plus booleans with insert sphere etc brushes not work.

For example to cut a piece out of a divided cube using the Insert Cylinder brush you now need to do the following:

Create cube and divide in normal way. Delete lower levels
Apply Dynamesh at whatever resolution you want
Use the Insert Cylinder brush in Z add mode (doesn’t matter if you use Z sub mode, you’ll just need to enable “Double” in display properties to see it properly)
Move the cylinder etc if need be. The cube will be masked
Go to Polygroups and click on the “Group as Dynamesh sub” command
Run the command again but this time do it by pressing Ctrl + W. Notice how the mask is removed this time around
Update Dynamesh in the worksplace by Ctrl dragging a mask in a clear area
Done

Just clicking on the “Group as Dynamesh Sub” command once doesn’t work. You have to click it then run the same command again by the short cut for things to work.

3DKiwi

Yep, saving has become evil.
The fix is sort of stupid, you need to go into Preferences and under QuickSave set Maximum Duration and Rest Duration to 600, all this does is makes AutoSave go away for 600 minuets NOT a fix.
Saving will still blank the canvas and will still KILL OFF ANY RENDER YOU MAY BE WORKING ON. And no, that was not capslock.
You are lucky you can navigate to refresh, thaat does not work for me.